take two

The Aftercare Negotiation: Talking About Needs Before the Scene Aftercare isn’t a footnote, it’s not the “oh, we’ll figure it out later” part of the…

afar

Long-Distance Aftercare: The Art of Caring From Afar The scene is over, and instead of curling against someone’s chest or pressing a bottle of water…

public

Aftercare in Public Spaces: Dungeon Etiquette 101 You’ve just finished a scene in the dungeon—the ropes have left their marks, the flogger still hums in…

player

Aftercare for the Experienced Player: Evolving Your Needs Over Time Aftercare sounds simple when you’re green. Drink some water, wrap up in a blanket, whisper…

multiples

Aftercare for Poly Dynamics: Managing Multiple Needs Aftercare in a poly scene isn’t one-size-fits-all. It’s more like throwing a dinner party where everyone shows up…

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